![who mafe deep blue chess who mafe deep blue chess](https://www.cnet.com/a/img/U5jxNX09llCTI7RExGSAmcIBD3M=/1200x630/2012/09/27/410c50f2-f0e5-11e2-8c7c-d4ae52e62bcc/Chess.jpg)
One was the easiest level and then 10 would have been the most difficult. This was back before there was a personal computer in everyone's home, so this was a big deal to us. We would play his home computer, which had a chess playing program on it. In high school, my friend and I had our own version of Deep Blue. Computers are much better chess players today than Deep Blue was when it played. With chess, programmers can load so much information into a computer program that it is virtual impossible for the computer to lose no matter who the person it is playing against. I know humans like to think they cannot be replaced by computers, but for many jobs we can. Some knowledgeable chess critics pointed out that Kasparov's strategy in the 1997 match was extremely conservative and very out of character for him, suggesting that he might have won if he had played with his usual aggressive, dynamic style. He demanded a rematch, which IBM refused, and the issue became a topic of some controversy in the chess and computing communities. Kasparov later decried the match against Deep Blue, arguing that the computer displayed such depth of intelligence that humans must have intervened during the games to help Deep Blue win. Deep Blue won the match, taking two games outright to Kasparov's one and gaining another point and a half from three draws, for a total of three and a half to two and a half. The 1997 match featured a substantially updated Deep Blue, however, and the computer integrated adaptations from its experiences in the previous match against Kasparov. Deep Blue's first match against Kasparov took place in 1996, and Kasparov won the match.